Creating interactive music for games isn't as simple as writing some songs and making them fade between each other. It is best practice to map out how the music will interact with the game before actually writing the music. In the video below I take you through how I set up my FMOD session to implement interactive music for a rogue-like mobile game. Hope you enjoy!
AshBallAudio (2016, November 20). SETTING UP INTERACTIVE MUSIC IN FMOD [video file]. Retrieved November 21st, from https://www.youtube.com/watch?v=yvd6W1ne4Do