Recently I worked on a project with Chris Ware and Johan Deecke writing the music, recording foley and atmos a game called "The Ride", developed by Nic Lyness. The premiss of this game was to give the player the experience of how it feels to ride a motorbike. This meant that we had to record a motorbike from the rider's perspective. For the sake of trying new things and expanding on my skills I decided to make a quick video to explain the process undertaken to record and process the bike samples for the game. You can also check out a video of the gameplay at the bottom of this page.
AshBallAudio. (2016, October 27). Motorbike Recording Vlog [video file]. Retrieved October 27th, from https://www.youtube.com/watch?v=rVrutOSBvlk
AshBallAudio. (2016, October 5). "The Ride" - Gameplay [video file]. Retrieved October 27th, from https://www.youtube.com/watch?v=BfuBOLLE438